Add the Italian playtest edition (7.2.0, D53)

RULES.it.md translates RULES.md v0.9. edition/build.py renders a
printable A4 HTML (edition/it/playtest.html): quick reference, rules,
belt track, board overview and four board tiles drawn from the board
model (Tunnel pairs numbered, Dojo entrances marked), and the 22 Nebbia
cards. Adds markdown as a dev dependency.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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2026-09-27 19:06:09 +02:00
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@@ -84,7 +84,7 @@ Each player has a position from **0 to 17**. Your belt is the segment you are in
**No Kumite in the first round.** Until every player has had a turn, opponents are treated
like meditating pawns (see [Meditazione](#meditazione)): you pass through them, a move that
would end on one takes an extra step, their Tunnel exit cannot be used, and Sfida has no
target. Irimi still works: it is not a Kumite.
target. Irimi (scambio) still works: it is not a Kumite.
1. Both players roll **1d6**.
2. The higher belt adds **+1 per belt of difference, maximum +2**.