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dojo_cate/tests
eisterman 79cbbccbb2 Fix the bots' corner bias; settle seat order and RULES v0.9 (6.2, 6.8)
Bots now pick their start square and break path ties in their own
corner's frame; the absolute tie-break made corners 1 and 2 win 25-28%.
With that fixed, seat order is within target at 4 players, and a +1
stripe first-player bonus (new switch) gains only ~1 point, so no
compensation. RULES.md v0.9 lists the tested alternatives; the plan has
the 6.8 consolidation run and the seat-order study.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-27 18:27:06 +02:00
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