Record 6.7 player counts; 6+ players start on Yellow (D48)
RULES.md: 6+ players start on 3, and any count may start on 3 for a shorter game. Balancing simulations keep start 0. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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@@ -40,8 +40,10 @@ Each player has a position from **0 to 17**. Your belt is the segment you are in
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- 3–4 players: one pawn per corner Safe Room.
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- 5–8 players: two pawns per corner Safe Room. Players sharing a corner are never consecutive in turn order.
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- Everyone starts on track position 0.
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*Variant to test with 6+ players: start on 3 (Yellow).*
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- Everyone starts on track position 0 (White). With 6 or more players, everyone starts on
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3 (Yellow) instead.
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- *Shorter game:* with any number of players you may all start on 3 (Yellow). It saves about
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a fifth of the playing time.
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- Choose the first player at random; play proceeds clockwise.
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## Turn
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@@ -174,8 +176,7 @@ All other cards are shown and resolved immediately.
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## Rule variants under test
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Parameters to validate by simulation: starting on 3 with 6+ players; square mix; game
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length at 3/4/6/8 players.
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Parameters to validate by simulation: square mix; game length.
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Tested and set aside (simulator switches only): Exam ties to the defender; best-of-3 Exam;
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Kiai +1.
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