use std::{ future::Future, pin::Pin, sync::{Arc, Mutex}, task::{Context, Poll, Waker}, thread, time::Duration, sync::mpsc::{sync_channel, Receiver, SyncSender}, }; use futures::{ future::{BoxFuture, FutureExt}, task::{waker_ref, ArcWake}, }; pub struct TimerFuture { shared_state: Arc>, } /// Shared state between the future and the waiting thread struct SharedState { /// If the sleep time has elapsed completed: bool, /// The waker for the task that `TimerFuture` is running on. /// The thread can use this after setting `completed = true` to tell /// `TimerFuture`'s task to wake up, see that `completed = true`, and /// move forward. waker: Option, } impl Future for TimerFuture { type Output = (); fn poll(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll { // Look at the shared state to see if the timer has already completed. let mut shared_state = self.shared_state.lock().unwrap(); if shared_state.completed { Poll::Ready(()) } else { // Set waker so that the thread can wake up the current task // when the timer has completed, ensuring that the future is polled // again and sees that `completed = true`. // // It's tempting to do this once rather than repeatedly cloning // the waker each time. However, the `TimerFuture` can move between // tasks on the executor, which could cause a stale waker pointing // to the wrong task, preventing `TimerFuture` from waking up // correctly. // // N.B. it's possible to check for this using the `Waker::will_wake` // function, but we omit that here to keep things simple. shared_state.waker = Some(cx.waker().clone()); Poll::Pending } } } impl TimerFuture { /// Create a new `TimerFuture` which will complete after the provided /// timeout. pub fn new(duration: Duration) -> Self { let shared_state = Arc::new(Mutex::new(SharedState { completed: false, waker: None, })); // Spawn the new thread let thread_shared_state = shared_state.clone(); thread::spawn(move || { thread::sleep(duration); let mut shared_state = thread_shared_state.lock().unwrap(); // Signal that the timer has completed and wake up the last // task on which the future was polled, if one exists. shared_state.completed = true; if let Some(waker) = shared_state.waker.take() { waker.wake() } }); TimerFuture { shared_state } } } fn main() { println!("Hello, world!"); }