Ch3Beverage: My version of a Decorator without the construction and hold of the Beverage inside the decorator abstract class.
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51
Ch3Beverage/Beverage.cs
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51
Ch3Beverage/Beverage.cs
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namespace Ch3Beverage;
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public abstract class Beverage {
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public virtual string Description => "Unknown beverage";
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public abstract double Cost();
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}
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/*
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The only real benefit of putting the constructor in CondimentDecorator is if you need to:
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Add validation logic (e.g., null checks) once for all decorators
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Add shared behavior that all decorators need when wrapping
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Enforce that the wrapped beverage is immutable across all decorators
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*
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If you don't need shared initialization logic, your approach is cleaner and more direct.
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It's a legitimate design choice, not a mistake.
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The "always put it in the base class" advice is dogmatic - useful when you have multiple decorators and want consistency,
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but not a hard rule. Your implementation follows the Decorator pattern correctly.
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*/
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public abstract class CondimentDecorator : Beverage;
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public class Espresso : Beverage {
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public override string Description => "Espresso";
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public override double Cost() => 1.99;
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}
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public class HouseBlend : Beverage {
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public override string Description => "House Blend Coffee";
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public override double Cost() => 0.89;
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}
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public class DarkRoast : Beverage {
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public override string Description => "Dark Roast Coffee";
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public override double Cost() => 0.99;
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}
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public class Decaf : Beverage {
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public override string Description => "Decaf Coffee";
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public override double Cost() => 1.05;
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}
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public class Mocha(Beverage beverage) : CondimentDecorator {
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public override string Description => $"{beverage.Description}, Mocha";
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public override double Cost() => beverage.Cost() + 0.20;
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}
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11
Ch3Beverage/Ch3Beverage.csproj
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11
Ch3Beverage/Ch3Beverage.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net9.0</TargetFramework>
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<LangVersion>latestmajor</LangVersion>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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</Project>
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3
Ch3Beverage/Program.cs
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3
Ch3Beverage/Program.cs
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// See https://aka.ms/new-console-template for more information
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Console.WriteLine("Hello, World!");
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@@ -4,6 +4,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ch1Duck", "Ch1Duck\Ch1Duck.
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EndProject
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ch2Weather", "Ch2Weather\Ch2Weather.csproj", "{D457D364-C0AB-42D2-A0B7-245D038CE8D1}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ch2Weather", "Ch2Weather\Ch2Weather.csproj", "{D457D364-C0AB-42D2-A0B7-245D038CE8D1}"
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EndProject
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ch3Beverage", "Ch3Beverage\Ch3Beverage.csproj", "{8F380143-DDBC-4785-B4F2-7B32EBE54515}"
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EndProject
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Global
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Debug|Any CPU = Debug|Any CPU
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@@ -18,5 +20,9 @@ Global
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{D457D364-C0AB-42D2-A0B7-245D038CE8D1}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D457D364-C0AB-42D2-A0B7-245D038CE8D1}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{D457D364-C0AB-42D2-A0B7-245D038CE8D1}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{D457D364-C0AB-42D2-A0B7-245D038CE8D1}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{D457D364-C0AB-42D2-A0B7-245D038CE8D1}.Release|Any CPU.Build.0 = Release|Any CPU
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{D457D364-C0AB-42D2-A0B7-245D038CE8D1}.Release|Any CPU.Build.0 = Release|Any CPU
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{8F380143-DDBC-4785-B4F2-7B32EBE54515}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{8F380143-DDBC-4785-B4F2-7B32EBE54515}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{8F380143-DDBC-4785-B4F2-7B32EBE54515}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{8F380143-DDBC-4785-B4F2-7B32EBE54515}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobalSection
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EndGlobal
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EndGlobal
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